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Enterprise Security Magazine | Friday, August 11, 2023
Monitoring media quality and network connectivity to ensure optimal performance of Microsoft Teams, leading to increased productivity and better business outcomes.
FREMONT, CA: The network performance standards for Microsoft Teams services offer guidance on selecting between the internet and express route connectivity options based on network evaluation. The performance of real-time media such as audio, video, and application sharing in Microsoft Teams is extensively influenced by the quality of end-to-end network connectivity. To ensure optimal media quality in Microsoft Teams, it is essential to establish a high-quality connection between one’s company network and Microsoft teams. The most effective approach is to configure an individual's internal network and cloud connectivity to handle the peak traffic volume for Microsoft Teams across all connections.
Factors that Impact Microsoft Teams Media Quality
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Numerous elements impact the quality of real-time media such as audio, video, and application sharing in Microsoft Teams, including the network connectivity, environment and devices used.
The quality of Real-Time media sessions in Microsoft Teams is influenced by the devices used by all participants, including headsets and webcams, which capture and render audio and video. The overall audio and video quality can be significantly affected by lower-quality devices or devices with incorrect drivers, resulting in lower sound and image quality. Certified or good-quality devices can help to reduce latency, improve echo cancellation and noise filtering, and enhance video resolution.
While it's not obligatory to use certified audio and video media devices for Microsoft Teams, it's strongly suggested for optimal media experience. A list of all certified devices for Microsoft Teams is available under the Phones and Devices for Skype for Business section. To ensure devices are functioning correctly and to monitor audio and video media quality, individuals can use the Microsoft Teams Call Quality Dashboard located in the Skype for Business admin centre.
The latency, which is the delay between the sending and receiving of real-time media, is affected by not only network dormancy but also by the processing latency of the media device and software used. This processing latency, along with network latency, can significantly impact the overall latency and user experience of real-time media in Microsoft Teams.
The environment and location where audio and video devices are used greatly affect the quality of Real-Time media. Noise in the background, low light, and improper placement of microphones and cameras in conference rooms can result in poor audio and video quality. Users in noisy environments may experience audio quality issues, while users in low light conditions may not be able to produce clear video quality. In a conference room setting, the positioning of microphones and cameras has a direct impact on the sound and image quality experienced by participants.
Latency refers to the delay in getting an IP packet from one point to another on a network and is primarily affected by the physical distance between the two points and the speed of light. Additionally, the various routers in between the two points may add extra overhead, which can also contribute to latency. It is typically measured as either one-way or round-trip time (RTT).
Packet loss is the loss of packets in a given time frame, often expressed as a percentage. This loss can have a direct impact on audio quality, ranging from almost no effect for the loss of a small number of individual packets to complete audio cut-out in the case of consecutive burst losses.
When the delay between packets is inconsistent, it can cause disruptions in the audio or video quality of a real-time media session. Microsoft Teams, like other VoIP software, can adjust to a certain amount of jitter by buffering packets. However, if the jitter exceeds the buffering capacity, it can negatively impact the participant's experience.
To avoid network congestion and maintain high-quality real-time media in Microsoft Teams, it is essential to ensure sufficient bandwidth or even the entire network path that connects the network to the Microsoft Teams service, especially when there are multiple concurrent media sessions and other network traffic generated by other business applications or Microsoft 365 or office 365 services.
Implementing Quality of Service (QoS) Across Congested Networks
Network congestion can negatively affect real-time media quality, making it important to prioritise audio and video packets over other network traffic. Quality of Service (QoS) can be used to ensure that audio and video packets are given priority over other types of traffic on the network, enabling them to travel more quickly through the network and resulting in a better user experience.
QoS prioritises network packets that carry audio or video data by assigning them a higher priority than packets used for other network sessions like file transfers or web browsing. This prioritisation ensures that audio and video communications travel faster and with fewer interruptions than other network sessions, which are assigned as a best-effort priority. If media packets are also assigned best-effort priority, they will be processed along with all other network traffic, potentially leading to lower audio and video quality due to network congestion. Therefore, assigning higher priority to media packets is necessary for an optimal user experience.
To ensure that QoS has the maximum impact, it's recommended that all networking endpoints support it, meaning that they must honour QoS marking and packet prioritisation. Microsoft Teams services are designed to honour QoS marking and prioritisation within the Microsoft network. However, if traffic is routed across a public connection like the Internet from your company network to the Microsoft network, the QoS markings and packet prioritisation may not be preserved. To address this, private connections from your network to Microsoft 365 or Office 365 using Azure ExpressRoute can be used to preserve QoS markings and packet prioritisation, which will improve overall audio and video quality for end users.
Network performance requirements to connect to Microsoft Teams
Real-time media in Skype for Business goes through a variety of devices, client applications, server software, and networks. The total amount of latency across all these components and network segments is known as end-to-end latency. The network segment with the lowest quality determines the quality of the overall network connection, as it acts as a bottleneck for network traffic.
In this conferencing scenario, the media path consists of the following network segments:
The connection between User 1 and the Microsoft network edge involves various components, including a network connection like WiFi or Ethernet. The WAN connection from user 1 to the internet egress point, and the internet connection from the network Edge devices of the user’s network to the Microsoft network edge device.
The connection within the Microsoft network refers to the network path between Microsoft Edge and the Microsoft Teams data centre, where the A/V conferencing servers are located. This refers to the network connection within the Microsoft network that spans from the Microsoft Teams data centre to the Microsoft network edge.
It refers to the network path between Microsofts network edge and user 2, which includes the internet connection from Microsoft's network edge to the user's network edge, the WAN connection from the user's network edge to the internet egress point, and the user's network connection such as Wi-Fi or Ethernet.
The initial connection is made via skype for business client callers, which includes their local network connection, for instance, WiFi or Ethernet. The connection from individuals' devices to the internet egress point such as a router or firewall, and the subsequent connection over the public internet Microsoft network edge.
Connection within the Microsoft network refers to the network path between Microsoft Edge and the Microsoft Teams data centre, where a Mediation Server is utilised. The connection within Microsoft Network refers to the network path between the Microsoft Teams data centre and Microsoft network Edge.
The connection that is established between the Microsoft network and the PSTN (public switched telephone network) service providers to make a phone call from the Skype for Business client that is located outside of the Microsoft network.
Network Performance Requirements from a Skype for Business Client to Microsoft Network Edge
To achieve the best quality of media in Skype for Business, it is necessary to meet certain network performance targets or thresholds for the connection between your company's network and the Microsoft network Edge. This includes your internal network, such as WiFi and Ethernet connections, as well as any site-to-site traffic over a WAN connection, like MPLS. Additionally, it covers the Internet or ExpressRoute partner connections to the Microsoft network Edge.
Other Performance Target Requirements:
Microsoft has more than 160 Edge locations globally, and they collaborate with major internet service providers (ISPs) around the world through these Edge sites. The latency metric target assumes that the company’s location and Microsoft Edges are located on the same continent.
The connection between the company sites and the Microsoft network Edge involves initial network access, which may be established through WiFi or any other wireless technology.
The expected network performance level mentioned earlier is based on the assumption that the bandwidth and quality-of-service configurations are properly planned for. The performance level especially applies to situations where there is a high volume of skype for business in real-time media traffic being transmitted over the network connection.
Microsoft Teams is a powerful communication tool that has revolutionised the way businesses collaborate and communicate. However, the quality of media and network connectivity are crucial factors that can significantly impact the user experience. It is essential to ensure that your network infrastructure meets the requirements of Microsoft Teams to ensure optimal performance. Monitoring media quality and network connectivity performance regularly can help organisations identify and address issues before they impact the end users. By optimising media quality and network connectivity, businesses can ensure that their employees can communicate and collaborate effectively and efficiently, leading to increased productivity and better business outcomes.
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